Abstract strategy games

Results: 511



#Item
31Fetlar2013 Information Sheet  Fetlar2013 Hnefatafl  History

Fetlar2013 Information Sheet Fetlar2013 Hnefatafl History

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Source URL: www.fetlar.org

Language: English - Date: 2013-05-06 04:31:59
32Teaching	
  Core	
  Vocabulary	
  using	
  Checkers	
   Why	
  play	
  this	
  game?	
   The	
  game	
  of	
  Checkers	
  (or	
  Draughts,	
  if	
  you	
  are	
  British)	
  is	
  an	
  easy	
  way

Teaching  Core  Vocabulary  using  Checkers   Why  play  this  game?   The  game  of  Checkers  (or  Draughts,  if  you  are  British)  is  an  easy  way

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Source URL: www.vantatenhove.com

Language: English
33Zombie Board Game  Rules of the game The zombie board game is a fun game for educators. There are traps, pitfalls and escapes in this game. It is called Zombie Board Game because the  zombie r

Zombie Board Game Rules of the game The zombie board game is a fun game for educators. There are traps, pitfalls and escapes in this game. It is called Zombie Board Game because the  zombie r

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Source URL: mathgames4children.com

Language: English - Date: 2010-04-30 05:59:25
34Stochastic Imitative Game Dynamics with Committed Agents∗ William H. Sandholm† January 16, 2012 Abstract We consider models of stochastic evolution in two-strategy games in which agents

Stochastic Imitative Game Dynamics with Committed Agents∗ William H. Sandholm† January 16, 2012 Abstract We consider models of stochastic evolution in two-strategy games in which agents

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Source URL: www.ssc.wisc.edu

Language: English - Date: 2012-02-08 16:00:47
35MBS Technical ReportSTRATEGIC AND BEHAVIORAL DECOMPOSITION OF GAMES DANIEL T. JESSIE AND DONALD G. SAARI  Abstract. k1 × k2 × · · · × kn games are uniquely decomposed into their strategic and

MBS Technical ReportSTRATEGIC AND BEHAVIORAL DECOMPOSITION OF GAMES DANIEL T. JESSIE AND DONALD G. SAARI Abstract. k1 × k2 × · · · × kn games are uniquely decomposed into their strategic and

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Source URL: www.imbs.uci.edu

Language: English - Date: 2015-06-17 17:56:21
36Using Co-evolved RTS Opponents to Teach Spatial Tactics Greg Smith, Phillipa Avery, Ramona Houmanfar and Sushil Louis Abstract—This paper describes a co-evolutionary algorithm for generating simple spatially oriented t

Using Co-evolved RTS Opponents to Teach Spatial Tactics Greg Smith, Phillipa Avery, Ramona Houmanfar and Sushil Louis Abstract—This paper describes a co-evolutionary algorithm for generating simple spatially oriented t

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Source URL: game.itu.dk

Language: English - Date: 2010-08-11 15:23:00
37FIDE Chess in Schools - Premium Membership

FIDE Chess in Schools - Premium Membership

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Source URL: cis.fide.com

Language: English - Date: 2014-03-30 12:13:25
38Dealing with Fog of War in a Real Time Strategy Game Environment Johan Hagelb¨ack and Stefan J. Johansson A. Research Question and Methodology  Abstract— Bots for Real Time Strategy (RTS) games provide

Dealing with Fog of War in a Real Time Strategy Game Environment Johan Hagelb¨ack and Stefan J. Johansson A. Research Question and Methodology Abstract— Bots for Real Time Strategy (RTS) games provide

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Source URL: www.csse.uwa.edu.au

Language: English - Date: 2009-02-05 01:17:39
39Dynamic Formations in Real-Time Strategy Games Marcel van der Heijden, Sander Bakkes, and Pieter Spronck A. Formations Abstract— Current approaches to organising units in strategic video games are typically implemented

Dynamic Formations in Real-Time Strategy Games Marcel van der Heijden, Sander Bakkes, and Pieter Spronck A. Formations Abstract— Current approaches to organising units in strategic video games are typically implemented

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Source URL: www.csse.uwa.edu.au

Language: English - Date: 2009-02-05 01:17:39
40Microsoft Word - hom-marks.doc

Microsoft Word - hom-marks.doc

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Source URL: www.aaai.org

Language: English - Date: 2007-05-01 17:50:12